Character creation & house rules

Characters must start with age between 16 and 20 or so.
They start as a rookie shadowrunning team with no Vindicators :)
C, D or E priority must be put on resources.
"More metahumans" rule not used. Allergies, yes.
Gear with availability more than 4 cannot be bought until the game starts.
Some expections can be made with GM discretion.
(the expections I made: a pressure regulator. that's it.)
After character generation each character gets 3d6*1000Y of cash,
just plain cash. These cannot be used to buy any resources until the
game starts. They'll have to get hold of any good gear the hard way.
Dice pools refresh 2 points at the first round of any appropriate
situation, usually combat. This is to prevent 12+ projectile weapons +
combat pool die rolling troll characters with Compound Bow, bow
accessory, and the like with 14M base damage. You know who you are :)
Ambush rules -> If ambushed, no pool fills.